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BotFire : sendAudio Methods Documation

the sendAudio the BotFire library is designed to send audio via a Telegram Bot. It offers a flexible interface to send audios either by passing a URL or file_id as a string or useing the Audio class for advanced control over the message.

Method signature

PHP
use Botfire\Bot;
Bot::sendAudio(Audio|string $audio);
  • Parameter: $audio Accepts either a string (URL or Telegram file_id of the audio) or an instance of the Audio class

Supported Audio Formats

  • Formats: MP3, M4A
  • Maximum file size: 50 MB for bots(as Telegram API limits)

Simple Usage

For basic audio sendig, you can pass a string containing either the URL of the audio or its Telegram file_id. if the chat_id is not specified, the Botfire automatically assigns the current client's chat_id

PHP
use Botfire\Bot;

// Send a audio using a URL
Bot::sendAudio('https://example.com/sample-audio.mp4');

Bot::sendAudio('AgACAgIAAxkBAAIB...');

Audio Class Methods

The Audio class provides a chainable interface the audio message.

Basic Useing Audio Class

PHP
use Botfire\Bot;
use Botfire\Models\Audio;

$audio = Audio::create('URL Or file_id');
$audio->chatId(123456789);
$audio->caption('This is audio');

Below is a detailed list of available methods:

  • businessConnectionId(string $business_connection_id) Sets the business connection id for the message.
    Example: $audio->businessConnectionId('biz_123');

  • chatId(string|int $chat_id)
    Sets the chat_id for the message.
    Example: $audio->chatId(123456789)

  • messageThreadId(int $message_thread_id)
    Specifies the message thread ID for sending in a thread.
    Example: $audio->messageThreadId(456);

  • duration(int $duration)
    Sets Duration of sent audio in seconds
    Example: $audio->duration(10)

  • parseMode(string $parse_mode)
    Sets the parse mode for the caption (Markdown, MarkdownV2, or HTML).
    Example: $audio->parseMode(ParseMode::MarkdownV2);

  • caption(string|MarkdownBuilder $caption)
    Adds a caption to the audio. If a MarkdownBuilder instance is provided, it automatically sets parseMode to MarkdownV2.
    Example: $audio->caption('This is a *bold* caption.');

  • captionEntities($caption_entities)
    Specifies entities for the caption (e.g., for custom formatting).
    Example: $audio->captionEntities([['type' => 'bold', 'offset' => 0, 'length' => 4]]);

  • entities($entities)
    Sets entities for the message content.
    Example: $audio->entities([['type' => 'text_link', 'offset' => 0, 'length' => 4, 'url' => 'https://example.com']]);

  • disableNotification(bool $disable_notification)
    Disables notifications for the message if set to true.
    Example: $audio->disableNotification(true);

  • protectContent(bool $protect_content)
    Protects the content from being forwarded or saved if set to true.
    Example: $audio->protectContent(true);

  • allowPaidBroadcast(bool $allow_paid_broadcast)
    Allows the message to be sent as a paid broadcast if set to true.
    Example: $audio->allowPaidBroadcast(true);

  • messageEffectId(string $message_effect_id)
    Sets a message effect ID for visual effects.
    Example: $audio->messageEffectId('effect_789');

  • replyParameters($reply_parameters)
    Configures reply parameters for the message.
    Example: $audio->replyParameters(['message_id' => 123]);

  • replyMarkup(InlineKeyboard|ReplyKeyboard $reply_markup)
    Adds a custom keyboard or inline buttons to the message.
    See the keyboard documentation

Example with Advanced Options

php
use Botfire\Bot;
use Botfire\Models\Audio;
use Botfire\Helper\ParseMode;
use Botfire\Keyboards\InlineKeyboard;

$keyboard = new InlineKeyboard();
$keyboard->row([
    InlineButton::button('Click Me', 'action_click'),
    InlineButton::link('Visit Website', 'https://example.com'),
]);

$audio = Audio::create('https://example.com/sample-audio.mp3');
$audio->chatId(123456789)
      ->caption('Check out this *audio*')
      ->parseMode(ParseMode::MarkdownV2)
      ->disableNotification(true)
      ->replyMarkup($keyboard);

Bot::sendAudio($audio);